Description
Parameters to measure
- Time taken to complete the task (seconds)
- Distance travelled (m)
- Time taken to travel to cone 2 (seconds)
- Distance travelled to cone 2 (m)
- Path taken to cone 2
- Time taken to travel to cone 3 (seconds)
- Distance travelled to cone 3 (m)
- Path taken to cone 3
- Time taken to travel back to cone 1 (seconds)
- Distance travelled back to cone 1 (m)
- Path taken back to cone 1
- Speed (m/s)
- Number of ‘out of border’ boundary events (N)
- Length of time in ‘out of border’ boundary (s)
- Distance in ‘out of border’ boundary (m)
- Absolute distance error from location 1 upon return (m)
Protocols
9 trials conducted within each of the three environments, totalling, 27 trials per participant.
Path integration
The return path conditions were altered to three different environments: condition A, no environmental change (Fig. 1D), condition B, removal of boundary cues (Fig. 1E); and condition C, removal of surface detail (Fig. 1F).
Each return condition was presented three times per environment, with return conditions presented pseudo-randomly in each environment.
- 20 seconds of habituation
- The user starts at site 1 which is marked by an inverted cone labelled “1”.
- The user is asked to walk in an ‘L’-shaped outward path to three different locations. Inverted cones 2 and 3 disappear once the user reaches them. An auditory stimulus and cone appearance alert the participants to walk to the next cone location.
- Upon reaching cone 3, a message is projected onto the scene asking the user to talk back to location 1 using their memory via a return path.
- The user presses the controller trigger once they think they have reached the estimated location for cone 1, ending the trial.
App can be downloaded here to visualise the traditional version.
References
Vr version:
Howett, D., Castegnaro, A., Krzywicka, K., Hagman, J., Marchment, D., Henson, R., Rio, M., King, J. A., Burgess, N., & Chan, D. (2019). Differentiation of mild cognitive impairment using an entorhinal cortex-based test of virtual reality navigation. Brain, 142(6), 1751-1766. https://doi.org/10.1093/brain/awz116